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Touch Rugby Scorekeeper

Manually record scores and touch counts.

Live Counter

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0

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CPS: 0.0•Peak: 0
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How the Touch Rugby Scorekeeper Works

The Touch Rugby Scorekeeper records touchdowns for each team and counts the touches in the current possession from 1 to 6. The possession count resets after a changeover.

  1. Enter the teams: Name both teams and set the half length, such as 20 minutes.
  2. Count possession touches: Tap Touch after each touch made on the attacking team.
  3. Change over at 6: After the 6th touch, the counter signals a changeover and resets to 0.
  4. Tap touchdowns: Tap Touchdown to add 1 point and reset the possession.

Touch Rugby Scorekeeper Formula

The Touch Rugby Scorekeeper team score equals the number of touchdowns, with each touchdown worth 1 point. Possession efficiency equals touchdowns divided by possessions.

Score = Touchdowns × 1 | Efficiency (%) = Touchdowns ÷ Possessions × 100
Touchdowns
Tries scored
Possessions
Sets of 6 touches given to the team

Example: A team has 22 possessions and scores 7 touchdowns. Score = 7. Efficiency = 7 ÷ 22 × 100 = 31.8%.

Touch Rugby Scorekeeper Reference Table

The Touch Rugby Scorekeeper conversion table lists the main counts in a standard game.

ItemStandard valueCounter action
Touches per possession6Changeover after the 6th touch
Points per touchdown1Add 1 to the score
Players on field6 per teamNone
Game length2 × 20 minutesHalf-time alert
Field size70 × 50 m (77 × 55 yd)None

About the Touch Rugby Scorekeeper

A Touch Rugby Scorekeeper is a scoring tool for touch rugby (touch football) that tracks touchdowns and the 6-touch possession count.

The Federation of International Touch (FIT) sets the rules: 6 players per side, 6 touches per possession and 1 point per touchdown. Counting touches is the referee's main task, and a clear counter avoids disputes.

Ways to Use the Touch Rugby Scorekeeper

There are 5 main uses of the Touch Rugby Scorekeeper, including social leagues and referee support.

  • Social leagues: Teams keep scores in evening leagues.
  • Referee support: Referees track the touch count in each possession.
  • School games: Teachers run touch games in PE lessons.
  • Team stats: Coaches track possessions and touchdowns.
  • Tournaments: Organizers record scores across many fields.

Tool Details

Category
Sports & Fitness
Controls
Taps and keys
Input Support
Touch, Pen, Mouse, Keys
Offline Ready
On your device