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Touch & Gesture Diagnostics
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Touch Path Recorder

Trace contact movement across a surface.

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How the Touch Path Recorder Works

The Touch Path Recorder traces a finger's movement across the surface by joining every recorded position into a line. The tool measures path length, duration and average speed for each stroke.

  1. Draw with a finger: Touch the surface and move. The path appears as a line.
  2. Lift to end the stroke: Each stroke is saved with its points and timestamps.
  3. Review stroke stats: See length in pixels and millimeters, time and speed.
  4. Replay the path: Play back strokes at real speed to study the motion.

Touch Path Recorder Formula

The Touch Path Recorder path length equals the sum of the straight-line distances between consecutive points.

Length = Σ √((x(i) − x(i−1))² + (y(i) − y(i−1))²) | Speed = Length ÷ Duration
x(i), y(i)
Position of point i
Duration
Time from first to last point

Example: Points at (0, 0), (30, 40) and (30, 100) give segments of 50 px and 60 px. Length = 110 px (29.1 mm). Over 220 ms, speed = 0.5 px/ms.

Touch Path Recorder Reference Table

The Touch Path Recorder conversion table converts path lengths between pixels, millimeters and inches.

Path length (px)MillimetersCentimetersInches
10026.52.651.04
25066.16.612.60
500132.313.235.21
1,000264.626.4610.42
2,500661.566.1526.04
5,0001,322.9132.2952.08

About the Touch Path Recorder

A Touch Path Recorder is a motion-tracking tool that saves the route a finger takes across a touchscreen. Each path is a list of points with times.

Path data shows straightness, speed and smoothness. Handwriting research and touchscreen testing both rely on this data, and engineers use straight-line paths to find jitter in the touch sensor.

Ways to Use the Touch Path Recorder

There are 5 main uses of the Touch Path Recorder, including line linearity tests and handwriting practice.

  • Line linearity tests: Technicians draw along a ruler to check for wavy tracking.
  • Handwriting practice: Children trace letters and replay their strokes.
  • Gesture design: Designers capture real swipe paths before setting gesture rules.
  • Motor research: Researchers measure path smoothness in tracing tasks.
  • Signature capture tests: Developers check stroke quality on signature pads.

Tool Details

Category
Touch & Gesture Diagnostics
Controls
Taps and keys
Input Support
Touch, Pen, Mouse, Keys
Offline Ready
On your device